Week 5-6: an A MAZE-ing Alpha build


In the last 2 weeks we got the game to a state we now legally call an "alpha", which among other things includes:

  • instructional cave scribblings
  • ability to make breakfast
  • things turning to mush
  • fixing a few crashes
  • some creatures fly instead of walkin
  • fixed many ux/affordance fails
  • more cool fx
  • ink works like blood now and can be obtained forcefuly
  • bag is cooler
  • level is waayy cooler theres shacks and more caves n stuff to find and dig up
  • theres an end to the game, it looks c
  • some secrets to find throughout the land
  • stories and lore have been improved
  • a fucked up door
  • unique music in caves and ruins
  • tons of super secret op items that fuck u up and are very tough to get are in now
  • explosions create craters
  • drowning is for real now
  • ai fixes
  • minor visual fixes
  • zelda pots to break
  • probably more stuff we forgot to mention

Files

Essentia Omnia 02 24.x86_64 59 MB
Feb 24, 2023
Essentia Omnia 02 24.zip 19 MB
Feb 24, 2023
Essentia Omnia 02 24 OSX.zip 42 MB
Feb 24, 2023

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